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Simple, addictive fun, but a bit frustrating. If you’re used to
Monkey Ball’s motion-sickness-inducing control setup (and you don’t
mind looking like a jackass on the subway) you’ll have a blast. You can
roll your way through 5 worlds of 11 stages each on two difficulty
levels which are unlocked linearly. You’ve got your pick of four
monkeys of varying ages and genders to put in the ball, but after that,
it’s a whole lot of rolling to the goal without falling off the edge.
But get ready to fall off the edge. A
lot. The accelerometer control scheme does get better as you get used
to it, but after about 30 minutes of play I was still having a lot of
trouble finding the neutral point. But if nothing else, the graphics
are definitely on the high-end for a cellphone game, which sets the
tone nicely for the iPhone as a serious gaming platform.