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    uploaded by on 18.10.09 @ 17:34


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September 6, 2008 – Even before going into the merits of Billy Frontier, it’s safe to say the iPhone needs more games like it. A tongue-in-cheek space Western with alien outlaws occupying saloons and stampedes of genetically enhanced kangaroo-cows? More, please. And really, any game that references the climatic gunfight that ends “The Good, The Bad, and the Ugly” has already established credit with me. In fact, Billy Frontier has so much good will going for it that it’s a shame the gameplay itself cannot entirely get its spurs on.

Billy Frontier has stepped into a dangerous corner of the galaxy. The law hasn’t quite reached this alien world, so it’s up to Billy to put on his tin star and drive the bad guys out of town. There are eight events Billy must complete to save the day — although technically, there are really just three events and the game doubles up on them with different backdrops. Billy must show off in two shooting galleries, push through two alien-infested shootouts, survive two stampedes, and be the last one standing in a pair of quick draw contests. Each set of three takes place in either the town or a nearby swamp.

Before jumping into the Wildest West, check out the shooting galleries. These playful events are low stress. Aliens, dynamite, bottles, cows, and other targets are shot into the air. Tap on them as they arc across the screen to win money. I recommend these stages first because they are far more accurate shooting events than the shootouts in town and the swamp, ala Lethal Enforcers.

In the shootouts, you have an on-screen target cursor, but you don’t tap it shoot at the aliens popping out behind crates and hay bales. Instead, you have to fudge around with it, tapping around your targets to nudge the cursor over the alien and hope a straight shot finds its mark. In addition to blasting aliens, you must also shoot open crates to reveal extra ammo, health, and money. Once revealed, you must shoot the object to claim it. Since aiming feels like such a crapshoot, you waste bullet after bullet just trying to pick up more ammo. It’s actually quite frustrating, especially because the concept and presentation are so strong.

The stampede mission is a bit better. A herd of kanga-cows purse you down a course. The camera is positioned in front of you with Billy running toward the screen, kind of like Crash Bandicoot. You tilt your iPhone left and right to steer Billy down the path, tapping the screen to jump over logs, rocks, and fences. There are lines of coins to pick up and hot peppers on the trail act as speed boosts. The control here is more accurate than the shootouts, leaving you only yourself to blame when Billy is trampled under sixteen hooves.

The quick draw contests are matching minigames. As Billy saunters up to a circle of enemies, you tap symbol “buttons” on the sides of the screen to match displayed sequences. If you complete a required number of sequences before the aliens draw, you outgun them and live to see another day. Fail, and you are gunned down. The camera work here is very clever, mirroring that gunfight I mentioned earlier. Even two of the aliens are fashioned like Eli Wallach and Lee van Cleef, the two actors that shared the Civil War cemetery gunfight with Clint Eastwood at the end of “The Good, the Bad, and the Ugly.”

Billy Frontier features strong graphics, with entertaining alien designs and backdrops straight out of classic Westerns. The music is also very good, with fun takes on the twangy music that usually accompanies cattle rustling and high noon shootouts in the movies.

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